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hoi4 land doctrine guide

Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. Privacy Policy. Valve Corporation. 1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Once more, Jimmy, the flow chart, please!! Mobile Warfare Doctrine Mobile warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You're air doctrine choices air incorrect in fighting a superior enemy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Naval doctrine isnt as broad-reaching as ground doctrine is, and the air is even less than Navy. Sorry, Blitzkrieg, but Mobile Infantry is just overall better. General Strategies: Hungary is Romania's biggest rival in Eastern Europe. This item will only be visible in searches to you, your friends, and admins. But I have a problem: I dont know, which land doctrine I should use. Great in difficult terrain, weather, and low supply areas. Unfortunately, much of Romania's more defensible terrain will be ceded to Hungary in the Second Vienna Award. Motorised work well for smaller nations as they are easier and cheaper to produce and defend better than tanks, Gateway to Europe (start giving trade bonuses to Germany over Britain), War on Pacifism (its important that you do decisions to get rid of Shell-shocked Spectator of the Great War trait that decreases your overall manpower), Cave to the Germans (continue this branch seeing you ally with the Axis forces if youre fascist going it alone will likely result in war with Germany due to their war goal from Around Maginot), The Zuiderzee Works (its a long focus, but will get rid of any negative industry traits), Electronic Mechanical Engineering (continue this path down research, encryption and decryption bonuses etc. This can cripple an enemy army if you catch a few units in a pocket at a time and annihilate them. You need to sign in or create an account to do that. These are MILs, CIVs airfields, AA sites, and the like. Grand battleplan is often overlooked when it comes to land doctrines even thou it has some great defensive boni (=less lost manpower) and some good offensive boni too. Land Doctrine Quick Guide(Outdated New Video) 2022 - YouTube Infantry: 7 infantry, 2 artillery, recon company, engineer company and anti-tank. Locking at all stats you only really get org and breaktrough (a lithe speed and some minor other things as well but nowhere u can find attack bonuses). Please don't play Germany with Mass Assault. The Long awaited guide for all land doctrines. It is the default doctrine for several countries due to its generic bonuses, including France, Italy, and Japan. All the soft attack buffs to the whole army do not apply to artillery. In such cases, distribution of supplies is highly limited and doctrines that you use allow you to maintain effectiveness of armies, in spite of shortages. This item will only be visible to you, admins, and anyone marked as a creator. The base cost is 200 days for Land Doctrines/Air Doctrines and 250 days for Naval Doctrines, so it will take considerable time to replace a fully researched doctrine. Also, let us know what nation you would like to see in our next guide in the pool below. Outside of creating strong divisions, choosing the right land doctrine is the most impactful decision you can make about your armies effectiveness. Here is my list below: Arguably, the most important thing to remember with the Netherlands is to use your resources well. Beginner's guide - Hearts of Iron 4 Wiki - Paradox Wikis Pacify the Country Side (and do the decisions to remove the bandits for 180 days each, the 1500 guns lost because you are lazy is not worth it) 2. personally i believe the best land doctrine is based on how you wage war. Mostly preferred by Germany, Japan and Soviet Union. Specific Doctrines for specific Countries(debatable). Also, this is good solution for all those who prefer to lay fire on the enemy in the first place, using cannons and air-raids, to enter with infantry later on to finish out remnants. Hello and welcome back to another Hoi4 video! This will give you enough troops to help capture France and launch a good naval invasion on Britain. Cookie Notice Honestly, sticking with Grand Battle Plan is the safe choice. Land Doctrine Flowchart! It also depend on the type of aircraft you are using (light ore heavy fighter; special or multi-purpose). I observed differently - though that was in the Spanish Civil War and at least one patch ago. Good for both offense and defense. Integrated Support is superb for Infantry that uses support companies to bulk their stats or modify their abilities. So I just spam heavily armored battleships and light cruisers. Just a quick noob's guide to Land Doctrines in HOI4. Behavioral Health Unit - Astria Health Move your twelve fighters to Holland (they are in the colonial territory by the Dutch East Indies) and produce fighters to have air superiority in your mainland. Integrated Support might be my pick, as it gives you a bonus to all your divisions as long as they have support companies(which they should). and our So! Within this path you will have the option to focus on either armored divisions or mobile divisions, with each path providing bonuses to their respective unit. Of course you will be missing the bombing bonuses. My guide for By Beer Alone : r/hoi4 - Reddit Warhunter Jun 30, 2016 @ 8:48pm. Land doctrines are technology trees that allow you to specialize the strategies your army uses. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. It emphasized high concentrations of force at one point to break an enemies defensive line. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Strayed Lights Review: Fight for the Light (PS5), How to Mod Stardew Valley on Steam: Two Easy Methods. #3. Just adding, mobile warfare is the best tank doctrine so soviets should go for it as well. It is generally an Infantry and Manpower focused Doctrine. Focus on both you hard attack and soft attack damage output with this doctrine. It sits amid orchards and fields about two miles from the south bank of Yakima River. Interesting. Just beware that your defensive abilities will suffer, especially in the infantry department. A single Naval Yard outputs 2.5 production per day. But i usally use Mobile Warfare or Superior Firepower depending what country im playing as. What doctrines are the best for Italy and why? Hearts of Iron IV: Man the Guns - Release Trailer, F1 22 Zandvoort Car Setup Best Car Setup For Netherlands GP, Mario Kart Tour Goes to the Netherlands Next, How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. Which Land Doctrines to Use in Hearts of Iron IV - EIP Gaming JavaScript is disabled. Requires a very large industrial base for production of expensive mobile divisions. The historical land doctrine is very good for Japan. Use this if you prefer to have armies heavily based on infantry and artillery divisions, or if you simply dont have the industrial capabilities to use Mobile Warfare. You can than make decisions that improve building time with 10 procent and more factories will be assigned to build new ones. If youre finding it hard to remove an enemy, want to drain his capacity to conduct war, or you want to increase your own war score, strategic bombing is the way to go. other nations going for tanks could and should still pick mobile infantry. Mass mobilization of soldiers and attacking on several sides simultaneously is in this case key to success. Assault or Infiltration?There's not really a wrong choice here. It is a good choice for those of the nations that have high manpower, because this doctrine excludes mass use of infantry divisions and focuses on gradual clearing of the territory that can be later seized by infantry. Playing as a nation that picks up Supererior Firepower, you will be running both full support battalions, and a decent amount of artillery in all infantry divisions. Required fields are marked *, You may use these HTML tags and attributes:

. Your email address will not be published. They are removed from the game, and a portion of its equipment if any can be absorbed by your units. This doctrine is all about damage. Good superior firepower templates? this is the one I usually run Referrals may be made by physicians, psychologists, social workers, mental health professionals, and social services agencies. Second best land doctrine is the superior firepower, if you have a somewhat average-big industry to back it up. Have fun using it on our WWW pages. I cannot get past the French army, I have tons of divisions and every time I make an attack my 24 division command cant beat 3 divisions of French soldiers and absolutely zero progress is made, its been a stalemate for months now. Go down Mobile Warfare land doctrine prioritising motorised bonuses instead of tanks (the left side of the research tree). Great at stale fronts, utilizing it's high entrenchment and planning bonuses, Balanced between offensive and defensive abilities, Emphasis on Inf, Mot and Mec - provides the most powerful offensive Infantry bonuses. Out of the four available doctrines, you can only use one at a time, so you should make your choice wisely. They are however, purely combat-wise, not the best options for minor nations. About The Author Lucky Boop All trademarks are property of their respective owners in the US and other countries. All rights reserved. There are three different war doctrines in HOI4. Desperate Defense or Modern Blitzkrieg?Modern Blitzkrieg is the obvious first choice. Privacy Policy. Scroll down for the best land, air, and naval doctrines to pick Hearts of Iron IV. Airland Battle or Shock & Awe?Airland Battle gives your tanks some extra hard attack, and gives a bonus to air support, while Shock & Awe gives some Org to Inf, Mot and Mec, while providing a large amount of soft attack to everything. 16. r/hoi4. Air doctrine wise u missed out, that the best fighter bonuses are in strategic bombing and operational integrity, hence they give you agility bonuses which battlefield support does not. Doctrines are meant to be something you develop overtime during the war (game). Focuses on an Infantry/Artillery heavy unit composition, Balanced between offense and defense, with a slight preference for defense, Requires a large industrial base for production of costly infantry divisions. However, only choose this if you have a small industry. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The below chapter should make it easier to pick the doctrine that will harmonize with your playing style. The Strategic Bombing mission is used against targets on the map, not units. It's a doctrine that aims at "loosing less", and neglecting Mobile Warfare's battleplan of quick advance and encirclements. Generals traits and promotions can complement very nicely with the right tree. Also, defense advantages from the doctrine are important, which in certain situation affect development of guerrilla actions. There is also an argument to be made for Integrated Support if you are running lots of mobile divisions, as they will have no line artillery. Designed by Phil Kooser of Yakima, the mural was painted under his direction by 15 west-ern artists who collaborated on the 40-foot painting. ", First step of oversight is probably the part where you mix those two sub-doctrines, Second part is - that +% soft attack from doctrines/unit types/technologies are derived from the equipment battalions is using, and not their 'base stats'. PDF MURAL GUIDE I-82 TOPPENISH - Yakima Africa, India, China, and all kinds of Islands. Giving a starting bonus of a bunch of planning speed, some movement bonuses and Tank breakthrough, the Mobile Warfare doctrine focuses heavily on buffing Motorised and Mechanised Infantry . Use caution should you decide to make drastic changes. Out of the four available doctrines, you can only use one at a time, so you should make your choice wisely. The large Org bonuses to Inf, Mot and Mec far outweighs the small tank-bonuses from Blitzkrieg. superior firepower is great at causing more damage to the enemy with all their bonuses they get. Their doctrine was superior firepower with 3 line artillery and 1 support artillery per battallion. This option is good for all players that do not want to wait for too long to see effects of their actions. Visit our. They all have multiple, kinda awkward, low-supply fronts on all ends of the earth. It provides absolutely unmatched bonuses to Soft and Hard Attack(a bonus almost completely lacking in all other doctrines). The city of Toppenish is an agricultural center in the fertile Yakima Valley and the largest city on the Yakama Indian Reservation. But if you want to invade the United States, roll over Europa, or have some other crazy ideas, while also being confident that you can handle Africa, China or whatever, go ahead and switch to something you are more comfortable with. Notify me of followup comments via e-mail. That might change when MtG comes out. Great in difficult terrain, weather, and low supply areas. This template has a combat width of 20 (which is ideal for European conflict), high organisation and soft attack and is great with any land doctrine. Among the weakest doctrines in the game, Grand Battleplan is rarely used due to its weak bonuses and lack of specialization. That is why it can only work with huge industries such as German Reich and United States of America. When the enemy is bereft of organization, he will be destroyed in short order. Our manpower is precious, bullets are cheap. Widely considered one of the most powerful options, Superior Firepower is a great choice in just about any situation. You should always begin by placing attention on industry, electronics and equipment. HOI4: The Netherlands Guide To ensure your survival you should side with Germany and focus on building your army up. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. Following these will give you a greater chance of success. Both good for battlefield support and bombing enemy when needed. Just a quick noob's guide to Land Doctrines in HOI4. Whether you want to change villagers' portraits, the aesthetics of your town or revamp the entire map, By 1936, the Netherlands stands at an important crossroads. It goes without saying that overwhelming majority of modifiers will provide you with bonuses to breaking enemy positions, which will increase effectiveness of expansion and of taking better positions. This doctrine should only be used in a few niche circumstances, such as when you are a large country attacking minor ones, or are desperately defending against a larger foe. Main firepower is focused on lightweight units, so the doctrine is especially effective against nations that rely on infantry for their strength. Expand the Textile Industry (2 civs) 4. When playing at the UK I always stick with Grand Battle plan as I like pulling Montgomery's strategy of doing a huge build up of logistical organization and having an advantage of everything against the enemy before finally attacking. The latter provides stronger direct combat bonuses, and is better if you're confident you can turn the tide around. CAS is in the middle. Bear in mind, these are very similar to what I would use if I were playing another European nation such as France or the UK. Hybrid of other two air doctrines. With a strong focus on carriers and their support, no enemy will be outside our reach, whether on land or at sea. being the United States historical, what do you recommend? Development of this doctrine also reinforces infantry and, in individual variants, it allows you to increase the number of people of military age. It is the most versatile unit on the battlefield. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. What is the best doctrine? It is mountainous in the north and plains and jungle in the south. Option A: The Ankle Express Infantry can be used in many ways, from landing groups to garrisons to combat line units. This a guide that explains how the 3 types of doctrine work and what's the best pick. All trademarks are property of their respective owners in the US and other countries. In most situations you will want to choose Superior Firepower or Mobile Warfare, but Mass Assault and Grand Battleplan have their uses. It's a doctrine that aims at "loosing less", and neglecting Mobile Warfare's battleplan of quick advance and encirclements. That's double the combined total of the pair of 7-2. All rights reserved. I suppose at that point in the game though it's more a convenience than a true sledgehammer, but I don't know. Cookie Notice Marines grant a +40% attack bonus across large rivers. For more information, please see our The priority of your research remains the same no matter which nation you play. 1. Also, lower consumption of supplies should be noted here, regardless of whether you are the attacker or the defender - you always come prepared. Check out our other nation guides. I've tried to be as impartial as possible, but I would love your input. managed to stop their advance but unsure for how long. I've noticed posts from new players wondering where their manpower and equipment are going, and it's then discovered that they're all thrown away by the AI because they're attacking across the whole front without complete superiority and good terrain. Find the list of the most important things you should begin to research below: HOI4: The Netherlands Guide Your national focus tree gives you the chance to increase naval production (the boat is a replica of the Batavia, a flagship of the Dutch East India Company built in 1628). Espaol - Latinoamrica (Spanish - Latin America). A strong fleet focused around battleship means that we are a force to be reckoned with when deployed at sea. By doing your focuses in this order, you will be able to get rid of all of the Netherlands most negative traits as soon as possible seeing you pick your side by 1939 and begin to be able to build up your armed forces and industry. The choices are more obvious once youve set your plans to production. The 20% Soft attack and Defense is getting halved to 10%. Ensure you have a decent industry and high manpower, achieved by removing your negative traits and using the speed of motorised divisions to your advantage. Contributor at KeenGamer, often writing guides and news. Whenever he's not writing he spends his time watching sports, enjoying coffee, or studying history. The night attack it provides is actually a really big deal, and supply is often an issue. Just let them build up their org bonus until its maxed out. The minimum amount of divisions you need is 24 I recommend getting about 36 (a mix of infantry and motorised). Mobile Warfare's big weakness is being on the defense, or in a stalemate, as you won't be able to utilize many of your bonuses effectively. For Naval, I use land-based aircraft for them, especially since the introduction of the carrier aircraft bug. Come and meet with our huge family! Please see the. So I rush for that "Floating Fortress" doctrine, I think that's in the "Fleet in Being" tree. Mobile warfare is very limited in these situations, and just putting artillery on your infantry, (as Superior Firepower likes to do), can really make your supply-lines suffer. Air Doctrine Flowchart : r/hoi4 - Reddit This doctrine is a sound solution for those of the players that like meticulous defining of frontlines and who like seizing areas after actions have been planned in detail. In most situations you will want to choose Superior Firepower or Mobile Warfare, but Mass Assault and Grand Battleplan have their uses. In almost all cases, I encourage you to use try Carrier variant airframes. However, if you are losing badly, pick the desperate defense path. Basically tha AI did the same as i done with her several times (spamming artillery). Superior Firepower is based on the concept of Shock and awe, a military strategy that employs great displays of force and significant usage of explosive weapons against the enemy. With Hollands new focus tree, there is a variety of options you can take. Basic Machine Tools is done, do Concentrated Industry 1. CLEARING THE LAND. Pick Deep Battle. With the Netherlands, it may be worth adopting free trade (does come with the Gateway to Europe focus) as this will give you greater research bonuses though turn back to export focus when you go to war to keep more resources. Doctrine for Japan :: Hearts of Iron IV General Discussions Japan, Italy, UK - These are all kinda in the same boat. Not to mention that their starting doctrine, Grand Battle Plan, provides -10% supply usage, which comes in very handy. So, mobile warfare doctrine is the best if you have a large industry. With this, Ive listed below what are the most important focuses fulfilled in an efficient manner. Before this, Holland was a rather dull nation to play being easily swept up as part of German expansion. Best for close air support. Your enemy must replace them at great cost, if at all. Operational integrity is the best.

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