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antimatter dimensions guide

Don't, for example, enter Effarig's Reality instead of Ra. You can start with as low as 136 TTs (skip TS162), but since you are timewalled by the e27 AD multi RS upgrade anyways, there's no point in starting with 136 TTs unless you already have it. All you have to do is farm for infinities until you get enough banked infinities (can take at least 40,000,000,000 infinities), which will take from hours to days. However, it does not really matter which option you decide to do. This TD multiplier helps a lot, so buy everything costing 1e17 EP or less, then you can buy your first eternity challenge. Buy a Galaxy without Sacrificing. Overall shouldn't take longer than ~15 minutes if you are following this walkthrough. No longer works as of the reality update, however it now unlocks at 1e90 IP, saving a lot of time. IDs will come naturally when you have bought certain pelle rebuyables, there is no reason to push for them as you probably can't reach them. After you have Study 171, switch to Time Dimensions + Active/Idle path, as these are now more useful and passive is less because of the 10% difference in RG strengths between the row 13 Time Studies. , and after unlocking ID2 it is The following strategy may take around 5-20 minutes to pull off: Or: Keep all autobuyers intact before the challenge. The IP multiplier infinity upgrade autobuyer should be on as it is very important for this achievement. With active and optimal play it is possible to beat the different sections in significantly less than the time estimates by the way. You may only need a little more infinities than the last EC10 completion, depending on how much EP you have (if you have a lot of EP, then this will only take barely a minute). Once you reach level 2 teresa you unlock Charged infinity upgrades, a major upgrade. RM build - errpt (effarig RM mult/game speed/antimatter exponent/buy 10) or errrt (effarig RM mult/game speed/antimatter exponent/dimension power). Strikes give you penalties, making the game harder, but also rewards, usually a Rift. Active usually, idle if active loses IP multiplier too fast (idle is most useful in EC11 for example), passive is best in EC12 only due to the nature of EC12 (see late eternity challenges). It should complete very quickly if you did it right. Dont forget to sacrifice a Reality glyph for Achievement 171 The god is delighted and complete Achievement 172 Hitchhiker's Guide to Reality by removing charged infinity upgrades, glyphs and triad studies (might wanna do that after you reach 1e1000 RM). Recommended for: early Realities (speeds many slow sections up including EC11, pre-eternity and Dilation), empowering other effects from Replication Glyphs. Why do you play that? With these two upgrades, you will trivially destabilize Lai'tela for the 8th time, taking only a few seconds. When will it be enough? You won't need to juggle glyphs a lot in this section. Effarig/2 power/2 time also works. Note: Remember to increase your maximum automatic galaxy autobuyer. 2. Row/Column list of priorities for the infinity charging: Ra's Reality: 11, 13, 23, 21, 22, 31, 32, 12, 33, 42, 41, 43, RM, GL Teresa: 41, 11, 13, 23, 21, 22, 31, 32, 33, 12, 42, 43 (counter-intuitively, passive RM gen is the worst since you're always giving up a charged upgrade for it!). Fourth Dimension Autobuyer (C4): You can do this one normally with no special strategy. (But it's okay if you have it also.). Selected effect filtering is IMO best. After you max the last 2 autobuyers, you unlock a feature that will change the game a lot. Reality complete, Analysing & experimenting. There is strong offline progression in this game, as all Dimensions continue to produce lower-tier Dimensions and you gain Antimatter. Now that we understand how Autobuyers work mechanically, let's continue our grind to higher and higher IPs. In this case, do a 36 galaxy run (takes 4-5 hours) and you will earn ~6.8e57 IP all at once! It also helps for several upgrade requirements. Best depends on situation. Replicanti multiplier power +X [ ] - This effect increases how much Replicanti affects IDs (and after Dilation, TDs). If you can buy a big crunch, do so. Contents 1 How do I unlock it? There is also an EP multiplier which gives more EP. The strategy for optimal Sacrificing is different, so this guide has provided 2 strategies for the Challenge to try, depending on how much you pay attention: As for the rest of the Challenges and Autobuyers, don't worry about them yet - once you have more IP the Challenges will become more viable. As you upgrade autobuyer speed and bulk in the perk shop, you should be getting at first 500ms realities and soon as quick as 300ms realities! After Infinity the game has just begun, as there are much, much more to discover. Here are some details about this long run to unlock ID2. 120 11, [22,32,42], [21,31,41,33], 51,61, [72,82,92,102], 111, [121,131,141], 151,162,161,171. And with blackhole you can get glyphs strong enough to do ec11 quite fast. By the time you're back to 80 Eighth Dimensions, you have a ~9.54x bigger multiplier to all dimensions from Tickspeed, which is an equivalent ~6.8e7x multiplier to Antimatter! If you want to keep doing progress, import this build in Time Studies tab: (At this point, you should have a time studies setup like this), 11,21,31,41,51,22,32,42,33,61,62,72,82,92,102,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,211,212,213,214,201,72,82,92,102,222,224,226,228,232,234|0. If you buy repeatable dilation upgrades manually your RM/min should increase as the auobuyers work quite slowly at the moment. Too complex to bother with IMO. If IP reaches goal, you beat the challenge. After you beat EC12x5, you should have over 1e1300 EP (you actually don't need this much to beat EC12x5, but you should eventually get 1e1300 EP). Not-so-challenging: Get the sum of Normal Challenge times under 3 minutes. If you missed it at the first and second opportunities, this is the last chance you get for a long time. When you reach 1e15 dilated time, you can get access to an upgrade that allows you to passively generate Time Theorems, based on the amount of tachyon particles. When you can somewhat quickly reach e4000 IP in a normal eternity (might have to do some ECs first): All row 11 achievements, some row 12 achievements (maybe only 1 or 2), EC1-EC6 completions (5 times for each challenge), some EC7/EC8 completions (at least 2). Once you eternity, you would have gotten your third strike and rift (Chaos/Disorder/Impurity). Now we can do them super fast. button in the top right corner and the How to Play in-game guide will open) The wiki: https://antimatter-dimensions.fandom.com/wiki/Guide achievement which will make this section a LOT faster (but still painfully slow). Each Alchemy Resource has a unique effect, which . Disable auto replicanti galaxies, and buy regular galaxies. Other stuff shouldn't be a problem in the long run. You can reality at GL1500 since that's the cap. Utilizing 2 paths from the 1st split will become very powerful, resulting in a major progress boost, as you get more TT and EP. You should have ~+4% rarity which is neat. At this point, there is only 2 more challenges left to be completed, EC11 and EC12, each with their own unique quirks. When you first start this section, you will need some changes to your time study tree. Don't dimboost (as explained below). Quick interruption: here's a super awesome chart made by Ninjatsu, it helps to summarize all the Eternity Challenges (click it to view it full size). You can grind for Banked Infinities and Eternities (it's possible, but Banked Infinities will increase in increments of hundreds or possibly thousands, but mostly from 10-100 Banked Infinities per eternity. 4. This layer is completed once you perform an Eternity. Focus on getting the galaxy upgrade, and then buy other upgrades. Glyph Sacrifice: For active play, while Perk Points is running, click 'Fill inventory with Music Glyphs' and hold enter. Generally, a good rule to follow is this: If you can't do anymore ECs, you probably should buy more TT and other upgrades. If you don't feel like making your own automator from scratch, you can use the scripts provided in this guide. While you are still not at 75x, armageddon to get more remnants until you reach 75x. What do I have to do to get rid of you - Reach 1e22000 IP with no time studies (This will be easy with a few completions of EC11). (you should disable this field for unlimited galaxies after the start of the next section, unless specified otherwise). After that, grind for a bit until you can afford the 2nd DMD (Massless Momentum). It's impossible to have done any ECs by now, so it's pure upside, but also a warning for what the future of Eternity Challenges holds: Pain and suffering. Glyph Alchemy is a mechanic unlocked by reaching Effarig level 2 in Ra. This build is basically faster than previous and uses the most optimal builds for pushing when accounting for black holes. If you use the right glyph effects, then even GL200 trash, e7-e8 sac e14 RM can work! Game Speed: etttt -> e(anything but reality) (Nameless 25). In particular, xRM is still good but no longer the most important effect. First EP into Time Dimension 1. Gets 200ms Realities at the start of Ra, 100ms at the end. Eternity Challenge 8, at least 176 Time Theorems. After Infinity the game has just begun, as there are much, much more to . In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. Dimensional Sacrifice Autobuyer has a field called "Sacrifice when the multipler is over: x*". Then hold 8. This can be done way before 1e100 EP, although it takes time to complete. 2) Paradoxically Attain - a ~x20 boost to particle gain, HUGE speedup to dilation stuff and hence the RM you can get per run. Turn off all Autobuyers, however keep Eighth and either Sixth or First Autobuyers turned on. Antimatter Dimensions Guide By Fanytastic The guide is made for those who can't read Chinese. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. Once you have a makeshift build for glyph farm - work towards glyphs you need for RM farm build. The advice at this point is to get more Time Theorems to be able to get more Eternity Challenges to complete for more bonuses. This allows you to refine glyphs for alchemy resources that provide various boosts which means you'll want to go back to glyph farming for a while. Recommended for: Cosmic Conglomerate, pushing RM. Under the 'Statistics' tab > 'Statistics' subtab, you can view your current record. Working towards TP4 and DAS is very important. Peak IP/min. You can also get "No ethical consumption" by going as far as you can in a production run and turn on Big Crunch autobuyer to every 5 seconds, like in the previous paragraph, but to maximize infinitied stat per crunch, you would want to use Active and hold down R since it autobuys you Replicanti Galaxies. Back to RM farm and you should now finish up to ~2e46 RM(or if it starts slowing down too much earlier for you). Each triad study is better than the last, in general. Now it's only useful to build up and discharge for a small push. Information in this section adapted from Discord pins by BsonHK and asw! It's not worth it until you reach 75x on your first Pelle rebuyable. Once you have completed the Tickspeed Autobuyer Challenge and all the others, By this point, you can unlock the following achievements: Nice job! Patashu's Antimatter Dimensions Guide. However, it is much slower than holding m. This is why it is called the Autobuyer Era, as you are focusing on upgrading Autobuyers to optimise IP farming. Then when you reach 1e546 EP, remove 'You gain replicanti 20 times faster' again to get 'Dimensional boost costs scale by another 2 less' and change TS223 to TS224 because you may get 14000 or even 16000 boosts will make TS224 stronger than TS223. Next, get the achievement Yet another infinity reference in high boost Galaxy 62 (1.8e308x dimensional sacrifice multiplier in one sacrifice), which will be further increasing dimensional sacrifice's power. You should already have ECs being permanent through Armageddon, so this is the last time you'll ever do them. (You may want to not buy Study 181 in some cases, like saving up TT for a challenge). As you'll be producing antimatter from start to end of Realities, these end up being a good all-arounder Glyph that doesn't have too many specific niche uses, but also is usually going to be worth slotting 1-3 in fairly often. Get ID/Idle path (other paths are ~50% slower) and TS181 and then wait. To do this, start like you normally would in a Production run, but once your initial progress slows down (~15-20 minutes in), switch to doing 5 second auto-crunches with auto-replicanti galaxies disabled. The first 10 challenges should be instant, but they can be rough, Time Glyph xEP helps. At this point you want to switch your runs to only 'one' blackhole at the end of your run. Around 9e27 Singularities and Lv 27.2k Glyphs, you can unlock the Imaginary Upgrade Existential Elimination. Notice that while various xIP sources are capped, Base Infinity Points continues to grow because your glyphs are growing it very effectively. 5) DILR (optional) - DILR is a nice skip for Eternity Challenge 11 (as you can get the IP dilation upgrade first, which makes EC11x5 trivial). (This buffs the reward of EC1 and TS123.). By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. Singularities are accompanied by Singularity Milestones (SM) which give you buffs like lowering DMD upgrade costs or multiplying your DE and DM production. (below). Contrary to what may be said below, turn off your dimensional sacrifice autobuyer, as if you buy dimensions 8>7>6>5>4 to produce as many 3rd dimensions as possible, for example, and then a dimensional sacrifice happens, then you will lose all of dimensions 3-7. When you get this achievement, you can get more banked infinities from it. The run may take anything from 1 to 300 minutes, probably depending on what upgrades you got. You can continue grinding for EP, but at some point you will have to do the other challenges (as told in the last section). In the mobile version/Reality update, you can get access to weaker versions of the main 9 autobuyers, which cannot have their . 'Is this safe?' If you don't have it yet, prioritize Effarig 25 ASAP. Aim for 5-minute runs! (Tip: Get Study 21 and 33 ASAP in order to make Study 133 have a lesser effect). I recommend to aim for the Effarig Reality requirement at 5e11 relics with 5 different glyph/3 effects setup we used before (Royal Flush). The achievement will be earned at 1e30008 IP, which will be acquired after beating EC10 and getting some of the time studies after it. (Get used to it now - you'll have to get more infinities for the challenge later.) 375 comments. Then, you will reach e308 IP in a few days, unlocking infinity dimensions as you go. Minimize challenge times: Turn off dimboost and galaxy autobuyers, turn on auto-retry challenge (in the options), leave big crunch autobuyer on, use autoclicker + hold 'C' plus spam left clicking on Big Crunch button. While it's small difference at first - the closer it is to 100% the more huge the gap between rarity and levels becomes. An extra slot of glyphs is incredibly powerful! Once you have at least 1e7 IP, buy Multiply infinity points from all sources by 2 x128. Around 1.5e10 IM, 1e74-1e75 sac, 50-52% continuum purchases and e198-e199 black hole years, you can use the Lai'tela build (ydddd) to get 80k galaxies and unlock the 4th DMD purchase (Dimensional Symmetry). At a certain point, you will be able to get your replicanti upgraded enough that it will be much more advantageous to use the Active path. The only way to improve your DMDs (and the rest of the game) is to wait for the rest of the SMs. : Progress related achievement, which with enough EP multiplier and other progress factors, you will get this achievement. Antimatter Dimensions Wiki 110 pages Explore Wiki Content Community How to Play Edit The How to Play tab teaches you how to play Antimatter Dimensions, clearly explaining certain mechanics. Eternity Challenge 2, at least 135 Time Theorems. However, it is possible to beat some EC12 completions before EC11x4, so you can delay later EC11 completions if you are impatient), EC12x2 (EP: 1.39e706, TT: 6,958 | Goal: 1e122,000 IP within 0.8 seconds (800 seconds real time)) (there's not really anything else to say at this point, all you need to do is grind and get enough IP). Later you can 'amplify' a reality, simulating repeated runs of it and multiplying its rewards. Press "Lose a Dimboost, returning to the start of the previous Dimboost". While doing ECs, you'll sometimes want to do a long run for more TT. Use 'Specified Effect' glyph filter to search for specific Effarigs. You'll find that your Achievements give substantial bonuses, including starting with 5e25 AM each Infinity and 16x IP gain, which has been already seen before in previous infinities, but now will include the 1st eternity addition of an IP autobuyer (as for getting the eternity milestone), which will be automatically buying IP multiplier upgrades, and there will be more quality of life additions as you get more milestones (up to the 1000 eternities milestone). Keep on getting remnants and Pelle rebuyables to progress, there isn't much else to do until you eternity. Power - not 100% sure here, but I think anything works and it's better to just keep it up to date rather than going for something specific. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. You can also grind banked infinities while doing this achievement, which should land you close to No ethical consumption depending on how much EP and TT you have. Each dimension actually produces the one before it, causing polynomial growth. You don't need to bother to unlock replicanti for short runs to 1 EP, but eventually they will unlock automatically, due to one of the milestones. You can also buy the 7.81e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 3x -> 2x' and the 5e10 IP dimension cost multiplier -> 8x upgrade, as the Reality Update made those upgrades a lot cheaper. EC7x5 is only possible after EC10x1, with: 11, [22,32,42], [21,31,41,33], 51,61, [71,81,91,101], 111, [121,131,141], 151,161,162,171,181,193|7. At around here you might have trouble farming more TT ~570EP. Laitelas Reality is different from the previous Realities in that the goal is not to reach Reality but to destabilize the entire operation. Increasing Rift 3 has a second effect - it makes Rift 2 larger and thus require more replicanti amount to fill, making Rift 3 100% a long term goal. You can do -999 to essentially 'sink' the glyph if it has this effect, basically not choosing it. It's also possible to win without discharging at all if your glyphs are very good.). Equip d and enter Lai'Tela's reality. Those studies will still be required to be bought to buy the studies further down, however they will have no effect. Pouring e18 unlocks EP passive generation. Second Dimension Autobuyer (C2): This challenge is quite slow, because production of, Automated Dimension Boosts (C10): Very slow Challenge with no special tactics. Uncapped Replicanti (TS 192) is one of the time studies, costing 730 Time Theorems, and allows you to get past 1.8e308 Replicanti, with an increasing period of ticks (when Replicanti replicates) as you get more Replicanti past 1.8e308 (It's like Breaking Infinity, but now on Replicanti). The game may be updated at some point or another, so information in this guide may be inaccurate, outdated, etc. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. For your glyphs, try to have 3-4 tachyon galaxies threshold effects, 3-4 DT multipliers. Buying the first 2 levels of this is very quick. As you might notice - the biggest challenge is getting Effarigs with good stat combo. Once you are done getting good glyphs - use this build to maximize RM gain. Out of Row 2 - the most important upgrade is 'knowing existence' to speed up early eternity significantly (EP multiplier from time glyph will speed up early eternity even more). Even after you bring a Dimension Autobuyer to 0.1 seconds, it can be further upgraded in a different way, although cost scalings will speed up slightly. Every odd-tiered Dimension will accelerate production considerably more than even-tiered ones. Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. Buying other upgrades may make it take longer to get 5e11 IP, but they may also benefit later. However, you don't stop at 1.80e308 EP, and there is more content after 1.80e308 EP. Effarig sac boosts achievement pow (altered glyph effect) boosts black hole speed (V reward). Will always pick a sacrifice glyph you 'have least' of. You can complete 2 layers for now but will instantly be able to complete layer 3 with new mechanic from next celestial. Recommended for: Faster Dilation phase, better Glyphs, more RM, The Telemechanical Process. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. Here is an important strategy to utilise in Infinities: Go to the newfound Challenges tab, in which there are 11 challenges available (you automatically beat Challenge 1). Effectively, we can smuggle game speed from when it's higher into a Reality when it's lower. Replicanti galaxies are important as well. Buy 'Multiply infinity points from all sources by 2 (for) 2048x' for 1e11 IP, and now with these changes to autobuyers, you can Big Crunch every 9 or so seconds for about 3.8e9 IP/min. You can't read English? Which is not too strong and you are in for a slog to actually do anything in V. You should be able to buy one instantly and this should push you to ~e53 RM upgrades pretty fast. 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